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As always, there's a huge spectrum of ability and preparedness of the participants, and if you browse gaming sites, occasionally you'll encounter a jam-created game.

Those are the top 1%. I'd say on the jams I've attended, a third made decent to good games, a third made playable, but flawed stuff, and a third's stuff really didn't come together for whatever reason.

I'm not an experienced or talented jammer, but usually there's all kinds of people here - total greenhorns, devs working outside the games industry, professionals and hobbyist veterans whose day jobs might not have anything to do with a computer.

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