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Comment on Show HN: Audiocube – A 3D DAW for Spatial Audioparent

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That's how normal panning works, yes (or using a stereo pair of ambient mics, same thing but baked into the recording). But that's left-right only, I assume that these Atmos tools can do it in 3D space.

Does that work if you only have a pair of stereo headphones?

I've had quad speakers before (with a "delay" unit for the rear speakers) but I think it would be hard to do 3D in stereo (I know about https://en.wikipedia.org/wiki/3D_audio_effect and HRTFs but I have never noticed any 3d-ness to the sound I'm listening to in games).

Yes, on standard stereo headphones, a binauralized sound can give the impression of sound coming from all around your head. It mimics the filtering acoustic effects applied by your head and ears

I hear stereo, but no 3d effect beyond distance from microphone attenuating volume.

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