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Comment on I made a multiplayer shooter game in Lisp, here is my journey

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I found some old gaming instincts kicking in when I asked myself: did I get a frag?

This is a fun little romp. Very Quake-esque in terms of mechanics (though the floaty jumps have more of a Tribes feel). Excellent job putting it all together in a Lisp... even if that Lisp is Clojure! I like to think of Lisp as a mind-tool for creatives, a way to turn thoughts into code so quickly it can keep up with the highly iterative creative process for other endeavors and enhance the reach of people working in other digital media besides code. It's probably less relevant in that capacity today than it was in the past, though.

I played a ton of Quake and Tribes 2 I felt very at home not sure if it was intentional but definitely an awesome result.

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