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Comment on Performance (On an HP48GX Graphing Calculator)

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I never wrote code for the hp48-gx, but I remember that some games written in assembly looked like Game Boy games. The screen even had shades of gray by writing once every 4, 8, ... loop. I don't have the details but it was pretty convincing. Some source code would help in that case.

It was kind of a odd hobby, but there were several game examples

https://www.hpcalc.org/hp48/games/arcade/

Best regards =3

There were even an Zelda attempt with smooth scrolling...

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