This looks great; I've been working on something similar but I'll drop it since this is much further along. Do you have a list of issues/feature requests you'd like contributions on?
- How "robust" do I build the Agent GenServer? There is a working implementation in the repo, but it's simplistic. How robust should the event implementation of Signals be? I'd love feedback on that
- Examples of Agents and Actions - the other repo's in the org have some basic examples, and I'm building out chat first as that is the most requested - but expansion there would be fantastic
Comments
This looks great; I've been working on something similar but I'll drop it since this is much further along. Do you have a list of issues/feature requests you'd like contributions on?
I'm pushing on two efforts:
- How "robust" do I build the Agent GenServer? There is a working implementation in the repo, but it's simplistic. How robust should the event implementation of Signals be? I'd love feedback on that - Examples of Agents and Actions - the other repo's in the org have some basic examples, and I'm building out chat first as that is the most requested - but expansion there would be fantastic
Thanks!