This is the case at least with apps from Mac App Store. Safari uses WebKit2 which is a private framework. If you want to ship your app on Mac App Store you have to use WebKit1 which does not support split-process model. Flags that enable GPU accelerated compositing are also private on Lion.
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This is the case at least with apps from Mac App Store. Safari uses WebKit2 which is a private framework. If you want to ship your app on Mac App Store you have to use WebKit1 which does not support split-process model. Flags that enable GPU accelerated compositing are also private on Lion.