Comment on Understanding Quake's Fast Inverse Square RootparentComments−nihilocrat17yFor a guy that got his name by cutting corners in clever ways (2.5d engines we see in Wolfenstein and DooM) I find it really odd that he's sort of going the other way.
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For a guy that got his name by cutting corners in clever ways (2.5d engines we see in Wolfenstein and DooM) I find it really odd that he's sort of going the other way.