Comment on Understanding Quake's Fast Inverse Square RootparentComments−wwalker317yNot necessarily. The square root hardware could be heavily pipelined to get each stage short enough for one cycle. This increases latency, but lets you keep a one-per-cycle throughput without slowing down the clock.
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Not necessarily. The square root hardware could be heavily pipelined to get each stage short enough for one cycle. This increases latency, but lets you keep a one-per-cycle throughput without slowing down the clock.