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Comment on Game Programming in Prologparent

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https://www.swi-prolog.org/pldoc/man?section=embedded - I've never used this myself so can't comment on how good it is. There are probably others, too.

http://minikanren.org/ - MiniKanren, a different language in the same vein, small and embedded into lots of host languages.

https://microsoft.github.io/z3guide/docs/logic/intro/ - Z3, again a different language but hits many of the same areas and use cases along with plenty of others. Also usable as a library (probably how most people access it, often through Python).

Thanks, MiniKanren implemented in C and Lua seems like the right way.

SWI Prolog seems to use global state, which becomes no-no without using GILs and whatnot. Z3 I've use before in college, but it wasn't really a scripting tool, unless something changed in the meantime.

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