Comment on The strict aliasing situation is pretty bad (2016)parentComments−SleepyMyroslav1yIt can be controlled through compiler options like -ffp-contract In my opinion every team finds fp options for their compiler through hard time bug fixing :)and I am still in shock that many game projects still ship with fast math enabled.
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It can be controlled through compiler options like -ffp-contract In my opinion every team finds fp options for their compiler through hard time bug fixing :)
and I am still in shock that many game projects still ship with fast math enabled.