Maybe this perspective will help-- even if you release an amazing product, it's still most likely the case no one will use it. Getting users (and more difficult, payers) is incredibly hard.
With that in mind, what do you have to lose or feel embarrassed about? You'll most likely fail either way, but you will never know unless you try. By shipping, you'll have accomplished more than 95% of the developers out there.
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Maybe this perspective will help-- even if you release an amazing product, it's still most likely the case no one will use it. Getting users (and more difficult, payers) is incredibly hard.
With that in mind, what do you have to lose or feel embarrassed about? You'll most likely fail either way, but you will never know unless you try. By shipping, you'll have accomplished more than 95% of the developers out there.