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Comment on How to generate realistic people in Stable Diffusion

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Why does everything generated by SD seem to have this weird plasticky sheen to it? Is that a preference of people generating these or innate to the model?

Poor defaults, preferences and the prevalence of bad taste.

There's examples that don't do this but they are harder to find (and prompt for)

Lossy compression tends to remove high frequency information first. That most obviously applies to audio, but you also see it in image codecs, generative AI, and LLMs, all of which are different forms of compression.

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