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Comment on Arm64EC – Build and port apps for native performance on Armparent

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Yes, bite the bullet and port. Of course it makes no sense.

These sorts of things are only conceived in conversations between two huge corporations.

Like Microsoft needs game developers to build for ARM. There’s no market there. So their “people” author GPT-like content at each other, with a ratio of like 10 middlemen hours per 1 engineer hour, to agree to something that narratively fulfills a desire to build games for ARM. I can speculate endlessly how a conversation between MS and EA led to this exact standard but it’s meaningless, I mean both MS and EA do a ton of things that make no sense, and I can’t come up with nonsense answers.

Anyway, so this thing gets published many, many months after it got on some MS PM’s boss’s partner’s radar. Like the fucking devices are out! It’s too late for any of this to matter.

You can’t play Overwatch on a Snapdragon whatever (https://www.pcgamer.com/hardware/gaming-laptops/emulation-pr... ) End of story. Who cares what the ABI details are.

Microsoft OWNS Blizzard and couldn’t figure this out. Whom is this for?

Anyway, so this thing gets published many, many months after it got on some MS PM’s boss’s partner’s radar.

Arm64EC is not new. It was released back in 2021.

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