Is it really that new? Indie games have been popular for quite some time--maybe they're just coming more into the spotlight now, but this trend has been going on for quite a while.
See my post at http://news.ycombinator.net/item?id=398305 for an example of a tremendously successful indie game developer who managed--alone--in his free time (!)--to create one of the most popular franchises in Japan.
Comments
Is it really that new? Indie games have been popular for quite some time--maybe they're just coming more into the spotlight now, but this trend has been going on for quite a while.
See my post at http://news.ycombinator.net/item?id=398305 for an example of a tremendously successful indie game developer who managed--alone--in his free time (!)--to create one of the most popular franchises in Japan.
Kento Cho also should get crazy amounts of respect. He just codes crazy shmups for his own amusement. Seems even someone developing for Wii took notice: http://www.nintendo.com/games/detail/ZIhL8DajewM6w7pMaFOVrFY...
I love a good shmup.
I love a good shmup.
Indeed, and the ones with good bullet patterns aren't just fun to play, they're even just fun to look at!
Examples:
http://mirror05.x264.nl/Dark/Flash/extra.html
http://mirror05.x264.nl/Dark/Flash/saextra.html
(Disclaimer: Not my replays. I'm not that good.)