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Comment on Lessons Learned from My First Roblox Gameparent

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Personally I think the article tackles too many things which is a bit frustrating if any of the threads are interesting but it’s your article

I thought it was interesting

Thanks for the feedback.

Do you mean I’m not expanding on these threads deep enough? Instead, it feels like everything is a summary I suppose.

Just trying to learn how I can write these posts better.

Pick one concept and talk about that concept.

I see at least three perspectives here:

* business / marketing

* level design

* technical implementation

Do only one of those concisely and completely. And if you want to do all three, make it three articles.

Got it. Thanks for taking the time to help me with this!

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