I do miss actionscript in FlashMX, where you could click on an entity you just drew and insert entity specific code, independent from the main script, which was at tied to a specific global frame.
It sounds horrendous now that I type it out, but ah it was such a free and chaotic way to program
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I do miss actionscript in FlashMX, where you could click on an entity you just drew and insert entity specific code, independent from the main script, which was at tied to a specific global frame.
It sounds horrendous now that I type it out, but ah it was such a free and chaotic way to program