Comment on A flat map with the least error possible: The Gott-Goldberg-Vanderbei projectionparentComments−brianshaler2yHere's an interactive WebGL implementation: https://brian.sh/around/index.htmlIt doesn't have a satellite image option, but that would arguably be simpler than drawing continents like it does now. It uses a seldom-redrawn base canvas (menu -> debug > show 2d texture) then the discs are drawn with a simple shader.
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Here's an interactive WebGL implementation: https://brian.sh/around/index.html
It doesn't have a satellite image option, but that would arguably be simpler than drawing continents like it does now. It uses a seldom-redrawn base canvas (menu -> debug > show 2d texture) then the discs are drawn with a simple shader.