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Comment on Fallout style RPG made in Excel

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simplified version of DnD mechanics

Isn't Fallout based on GURPS?

It was meant to be, but:

1) they found it too complex for a game user interface, so they started to create a "GURPS-lite"

2) it was licensed from Steve Jackson Games, who didn't like the level of violence in the game. Thus began a fight over whether licensing even included veto rights on the entire game

So in the end, they tweaked their "GURPS-lite" further, named it "SPECIAL", and abandoned the licensing deal

https://web.archive.org/web/20151004175725/http://www.nma-fa...

it was licensed from Steve Jackson Games, who didn't like the level of violence in the game.

Some people can't get over themselves.

Fallout 1 used GURPS in development, but Interplay lost the rights and they made their own system.

Video by producer, designer, and lead programmer Tim Cain on the conversion process: https://www.youtube.com/watch?v=kgPwfHXiBjw

My reading is that the author made a world and campaign in the Fallout style but implemented mechanics more like D&D.

I believe it wasn't ever, but there were paper adaptations that used GURPS as the base.

From what I recall is it was then they lost the license so they make SPECIAL

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