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Comment on Developer gets Steam game assets stolen by Play Store copycatparent

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$700k assumes only USA/USD sales, but its anywhere from 20% to 60% cheaper by region. Also the developer could be inflating the download count, different steam analytics sites put sales between 20-50k. This very easily pushes total sales down from $700k to as low as ~$100k.

Games like this are also a big risk. Years of work could easily hinge on if a few big streamers decide to play it on a whim, or if you are selected to be on the front page.

https://steamdb.info/app/2205850/

I'd be willing to accept that maybe half of the sales are non US at 50% sales price. That's still around $500k, which still sounds very high. I'm not seeing any reason for the developer to be lying here and the actual range of predictions on your link is (17-90), so I'm ignoring that. Still seems high, indifferent to whether it was risky.

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