UI feedback: There needs to be more animation to make the transition between game states more clear.
For example, when you draw a new tile, it could slide in, or glow/sparkle, helping draw your attention to it. When it just appears, it’s not immediately clear which tile just changed.
Battles in particular would benefit from animation, highlighting which words are valid/invalid, which particular words are the “strongest” words on each side, and which tiles are truncated in the aftermath.
These animations don’t need to be long or elaborate, and advanced players may even want to toggle them off, but they will be very helpful for newer players.
Comments
UI feedback: There needs to be more animation to make the transition between game states more clear.
For example, when you draw a new tile, it could slide in, or glow/sparkle, helping draw your attention to it. When it just appears, it’s not immediately clear which tile just changed.
Battles in particular would benefit from animation, highlighting which words are valid/invalid, which particular words are the “strongest” words on each side, and which tiles are truncated in the aftermath.
These animations don’t need to be long or elaborate, and advanced players may even want to toggle them off, but they will be very helpful for newer players.
Great suggestions, thanks!