Thanks so much for making your code available. I've reimplemented your app in java with the idea of improving the speed. Unfortunately java2d rendering speed is not so hot - I'm getting about 2k iterations/minute on a 2ghz p4m with 90% of the time being spent rendering polygons. As for optimizations, I am going to experiment with some of the mutations from Mr. Alsings code -- I'm also thinking about adding multiple worker threads or possibly distributing to multiple machines.
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Thanks so much for making your code available. I've reimplemented your app in java with the idea of improving the speed. Unfortunately java2d rendering speed is not so hot - I'm getting about 2k iterations/minute on a 2ghz p4m with 90% of the time being spent rendering polygons. As for optimizations, I am going to experiment with some of the mutations from Mr. Alsings code -- I'm also thinking about adding multiple worker threads or possibly distributing to multiple machines.