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Comment on How to generate uniformly random points on n-spheres and in n-ballsparent

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Nope, uniform is a description of the probabilities of a random distribution.

The easiest example most people are aware of in practice is throwing two 6 sided dice vs one 12 sided dice. The outcome of both is random, but people seem to know fairly intuitively that the two dice case produces is more likely to produce middle values than extreme ones, while the single 12 sided dice doesn't have that behavior.

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