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Comment on GenAI in Games: Closing the Designer/Player Feedback Loop

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Last year, I launched a new game studio that's using gen-ai in the core game loop. Finally had a chance to write up one of my takes on what makes ai-in-games interesting: that it closes the designer-player feedback loop.

May seem a bit obvious to to the Hacker News crowd, but within the game industry I haven't seen it discussed as much. Curious for other takes and feedback.

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