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Comment on Six Myths About Ray Tracingparent

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Ray tracing also makes parallelism easier, and for certain kinds of renders (e.g: spheres) can be as accurate as possible with less memory use.

Do you have some example renderings of reflection techniques that look as good as ray tracing in complex scenery?

For example, take a look at these renders:

http://hof.povray.org/images/ChristmasBaubles.jpg

http://hof.povray.org/glasses.html

Do you think these methods of approximation could reach that kind of quality?

nice to see POVRAY alive and kicking, beautiful images by the way.

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