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Comment on IOS app success is a lottery: 60% (or more) of developers don't break evenparent

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I've been in the Top 1000. I've been as high as #1 in the Social Networking category in certain countries (though just top 20 in the category in the USA). My peak earnings were ~$1000 per year. About enough money to hire a developer for a day ($120/hr was the going rate, especially at that time).

Despite my best efforts and what I thought seemed like decent rankings, I ultimate had to chalk it up as a failed business. You could argue the quality of my app was not there, but I definitely poured what I could into it with entirely honest intentions.

Unless you have something really special, it's hard out there. The more niche your product, the harder it becomes to get noticed amongst the cruft.

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