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Comment on Rust-Written Linux Scheduler Showing Promising Results for Gaming Performanceparent

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Yes, true, you can construct a machine on which any project you care to run is CPU bound.

You can also construct a machine on which any project you care to run is I/O bound. Which kind of makes your comment "kernel compile is not CPU bound" kind of pointless, no?

That being said, I just downloaded kernel source on my old laptop just to do a sanity check, and it's pinning all 4 of my cores to 100%, so I don't know that to tell you. Perhaps your beefy server (with, I assume, a powerful CPU) is not a typical scenario.

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