Comment on Rust-Written Linux Scheduler Showing Promising Results for Gaming PerformanceparentComments−mariusor2yI mean the end-user can always write the glue required to get the current running window get its process and mark that as the "high priority", but that's still working under the constraints of the regular scheduler.
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I mean the end-user can always write the glue required to get the current running window get its process and mark that as the "high priority", but that's still working under the constraints of the regular scheduler.