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Comment on Rust-Written Linux Scheduler Showing Promising Results for Gaming Performance

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Had this scheduler not been written in Rust, would it still have ended up on HN?

Hard to answer, but I was interested because I assumed it built on the "recent" work to bring rust into the kernel. Where I haven't read much news about how it is being used except for Asahi Linux.

Somewhat disappointed that it is using eBPF instead, but still interesting to learn that even such fundamental and performance sensitive parts such as the scheduler can be changed.

If you mean submission to HN then yes because I would have submitted it. If you mean ended up on HN as in front page of HN, then definitely no.

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