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Comment on Rust-Written Linux Scheduler Showing Promising Results for Gaming Performanceparent

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I'm suggesting an outside view: give up trying to evaluate languages based on their features, evaluate languages based on programs written in them.

"X written in Y" advertises two things:

- language X turned out to be a reasonably good language for writing program Y

- program Y is likely to be good at things that X is known for making easy to do

Both of these seem useful, if prone to motivated reasoning.

But I agree that the article misrepresents the tweet. The promise is in achieving comparable performance with less effort, not in achieving better performance.

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