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Comment on Rust-Written Linux Scheduler Showing Promising Results for Gaming Performance

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You can swap out the scheduler dynamically using eBPF!? That's incredible.

Thanks for the vote of confidence! We agree, and have had a great time writing it. If you'd like to play around with it, take a look at https://github.com/sched-ext/scx. LWN wrote a nice article on this as well a while back: https://lwn.net/Articles/922405/.

this blew my mind. all people are arguing whether rust is a good fit, a strike force, or if a game is a good benchmark. the whole point of this is that one guy can write a scheduler during winter break and friggin hot swap it at runtime while a compile and a game can run. this is the newsworthy part.

dang it, I want to try it now. and make an article stating I did it in Zig for the clicks!

Yeah, i was surprise to read that. For me that a way bigger deal than the language used...

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