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Comment on There are so many game engines, why are there so few browser engines?

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JavaScript had many limitations in the past and it has been very hard to make something fast enough and using the underlying hardware... Until now. A lot of work is getting done in this, and in the future we'll probably use something like WASM and underlying hardware directly from browser-based JavaScript.

It is a exciting future.

In 1999-2001 we used IE and VBSCRIPT and ActiveX. It meant other OSes and web browsers could not use our site. But management wanted a Microsoft solution.

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