re-recording digital stuff by playing the sound through something analog is a good way of making things feel more 'real', and can impart really interesting, hard to get character to a track. It's just time consuming to do, as the analogue world really only works in real time.
Speakers, themselves, have an absurdly broad range of nonlinearity, even within a single speaker, the way it behaves at 10% power and the way it behaves at 90% power can be drastically different. That makes them fairly difficult to model. Impulse responses are the soup de jour, and do a good job, but, they only really model a slice of what a speaker can do, ie, a given amplitude.
Comments
re-recording digital stuff by playing the sound through something analog is a good way of making things feel more 'real', and can impart really interesting, hard to get character to a track. It's just time consuming to do, as the analogue world really only works in real time.
Speakers, themselves, have an absurdly broad range of nonlinearity, even within a single speaker, the way it behaves at 10% power and the way it behaves at 90% power can be drastically different. That makes them fairly difficult to model. Impulse responses are the soup de jour, and do a good job, but, they only really model a slice of what a speaker can do, ie, a given amplitude.