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Comment on Show HN: Our flight sim for iOS: Infinite Flight

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Aww, heartbreaker! All the codes are used. You'll just have to take my money then. I have a WP7 phone, but I havent shopped a lot of apps for it. I'll have to check it out, I'd love to see a comparison.

I'm a bit of a WP7 developer and would be interested in your comments on any gotchas you've experienced with MonoGame porting to iOS.

kpaoOP

The WP7 and iOS versions are pretty similar. The only device that has specific code if the iPad, to support a different layout of the controls.

As to the gotchas, we did a talk at AltDevConf a couple of months ago that was just about that: http://www.youtube.com/watch?v=qOnUog6WeUU

The second part is about Infinite Flight and how we ported the app from WP7 to iOS using MonoGame and MonoTouch.

If you eventually get the app, let me know what you think, and don't hesitate to leave feedback on our uservoice site :)

I bought it, I'm a flight sim fan and loved all the user reviews comparing it favorably to X-Plane (which isn't bad). I'll tinker around with it a bit later when I'm not up to my eyeballs at work, but on first glance it looks pretty sweet!

kpaoOP

Thanks!

FYI, we have an update coming next week which will add a CRJ-200, a Space Shuttle, Missions, map enhancements, better runways, bug fixes for sound and accelerometer issues...

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