> Wise rule says "Don't tweak efficiency until needed". Since we have fast CPUs/GPUs and faster are made very often tweaking efficiency is less needed.
In the console world the author is leaving in, hardware iterations are usually slow.
As an example take Tekken 2 vs. Tekken 3 and notice the difference in the graphics. Same hardware (PSX), better software.
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> Wise rule says "Don't tweak efficiency until needed". Since we have fast CPUs/GPUs and faster are made very often tweaking efficiency is less needed.
In the console world the author is leaving in, hardware iterations are usually slow. As an example take Tekken 2 vs. Tekken 3 and notice the difference in the graphics. Same hardware (PSX), better software.