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Comment on Three.js/Ammo.js Quake 3 Physics Testparent

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I completely agree. I'm a game developer, and I'd have a hard time intentionally designing a worse mouse look. Ouch. (I realize that they're not using mouse capture intentionally).

That said, it's a fantastic demonstration of what's possible in the browser. I'm really looking forward to seeing what three.js is like in a year or two, and how that rivals Flash.

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