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Just from the interwebs looks like you've had problems at two employers now including Google:

http://news.ycombinator.com/item?id=3783114

Maybe the problem is you, not the employer?

It's called moral courage because it requires hard decisions and sacrifice, and leaves you open to suffer barbs from fools who seek to make themselves look and feel better.

It's not called "moral no-shit-sherlock-easy-choice." It's called moral courage because of people like you.

(full disclosure: I don't know the grandparent poster, I don't know his situation. But I do know how bad you can be made to look when making the right choice, usually by callow jackanapes.)

Reminds me of Jon Stewart's great quote: "If you don't stick to your values when they're being tested, they're not values. They're... hobbies."

That is excellent. Like everything Jon Stewart says.

Heh. You don't know the grandparent poster, but I'm the callow jacknape. He's slagging off everyone in the world, I'm only pointing out that it might not be the world that's the problem. And he's the upvoted one, on this thread at least.

What's moral courage again? It's saying what's unpopular, because it's right. And it's right to note that the holier-than-thou who seek to lecture the world on all their sins (real and imagined) are generally self-important jackasses rather than people to be respected, let alone imitated.

I left Google voluntarily but, since you asked, I did blow the whistle on unethical management practices, and I was chagrined when absolutely nothing changed. That wasn't why I left. I left because I wanted to do functional programming and that wasn't going to happen where I was. I don't mind using C++ but I'd rather it not be my full-time job.

For my part, I don't like the creeping laxity of ethics that I've seen in technology startups (including Google) for the past few years. I really think that some of the slimiest actors are coming into our industry because they think engineers are easier to take advantage of (since we just want to code and a lot of us put our heads in the sand about office nastiness).

I'm glad that programmer salaries are finally starting to converge to what we're worth, but a lot of the worst elements are coming into VC-istan because of the money that's in it.

Have you ever worked in the finance industry? Those guys will kill their own family if it will get them a $5K raise.

I worked in the california mortgage industry before going to college. These guys would convince families living paycheck to paycheck to buy/refinance REALLY expensive homes. If they were on a 30 year fixed, we get them on an option-arm. If they are on an option-arm, we get them on a 30-year fixed.

This is all typical finance stuff. But here comes the kicker--they would actually outright LIE about interest rates and had a few shady notaries to back them. They would say you have a 1% interest rate (for 30 years) when it was really a 5 year option-arm and screw people. The worst part is, CA has some sort of law that protects mortgage lenders from unhappy customers after 5 years time (exactly when the 1% interest rate would fly to the market rate). Needless to say, several people left the company when we found out. Some folks reported them to the BBB--I don't know what happened to those scumbags though. I really hope people like that stay out of science.

> I don't know what happened to those scumbags though.

Unlike the S&L crisis, exactly none of them got indicted and all of them got bailed out, except Bernie Madoff whose schemes were totally orthogonal to the financial crisis.

Not that your point of people taking an "at all costs" approach to career advancement is missed, but I'm not sure about your analogy re: the finance industry. He's an engineer, not someone trying to close deals on mortgages or equity loans, none of that is his domain.

I work in finance software (specifically regulatory compliance) and it's arguably one of the most supportive and communicative industries to be on the engineering side of.

Until you start having to deal with compliance regulations, then it becomes a chore.

I was in a group doing arbitrage. I can't say anything first-hand about mortgages.

Real-estate people (not including architects) are scummy. All of them. It's the filthiest business around. Real-estate finance people are bound to be scummy. I agree.

I wasn't saying, "There are no slimeballs in finance". I just think that, from a boots on the ground perspective, there isn't much difference between Wall Street and the hottest startups of VC-istan.

Ah, you left before it became apparent that Google is a company going into decline. Personally, I stopped even considering working there when I heard about Search-Plus-Your-World, and when I saw a Google+ video advertisement, I knew the company had ceased to be anything of intellectual interest. It had a good run, though.

Can you share if/where you do FP, or was that at the recent ex-employer?

I did a year of Ocaml at Jane Street and Clojure for over 2 years at a startup that failed for non-technical reasons.

You know, I sit around here and occasionally run into classic Michael Church writing, which I feel like I dig pretty well. But the clearly provable missteps into blatant lies, such as this failed startup comment, just need to stop. Your honesty and your truth, Michael, are more important than your thoughts. Please stick with that.

I downvoted most of the top comments on this subthread. This has nothing to do with the topic of this article or this discussion, nor is this even relevant to most people here. Please hash out your pissing contest / interpersonal grudges elsewhere.

When I left, an excellent programmer and a personal friend of mine had to crack his 401(k) because the company didn't have the money to cover what taxes he owed on the small amount it had paid him in 2010.

Perhaps it's still on life support and E is still funding H's lifestyle, but I'll stand by "failed for nontechnical reasons".

I can't believe that HN is blatantly calling you liar. I can't believe you're calmly responding to it.

Guys, whether or not someone might or might not be lying about their own personal life is strictly their business, and not yours -- and certainly not a public matter!

Nobody is calling him a liar, they are just pointing out that his story may not be as factual as he portrays it to be. If he's choosing to air his dirty laundry in public, it's expected that people are going to comment on it. Those without inside information may not know what is true and what is not true. Those with inside information may feel that it's inappropriate to disclose the exact details which may discredit the argument. This makes the process very difficult. There's really no way anyone can say "everything michaelochurch says is wrong".

Nobody is calling him a liar.

Whalliburton directly called him a liar.

Those without inside information may not know what is true and what is not true.

Then email him.

There's really no way anyone can say "everything michaelochurch says is wrong".

It's incredibly creepy that HN is fact-checking a personal anecdote about a nameless company; an anecdote which he clearly wanted to share with us in order to simply chill with us and be happy with us. He wasn't even hurting anyone or saying anything about anyone. You all chose to dig for no reason at all.

Let me put it another way. His original story did not whistleblow anything. It was just a story without a particular purpose. It doesn't matter why he wrote it, nor does it matter whether it was true. He wrote it in order to feel happy. HN went out of its way to check whether it could ruin that happiness, for no reason whatsoever.

The same people come out of the woodwork anytime michaelochurch says anything about Google, and sometimes even when he doesn't say anything about Google. It is getting a little tiresome.

As someone with no stake in either condemning or defending Google, I'll just say that while I admire Google as a company, and have many friends who work there, this kind of reflexive attacking of anyone who criticizes Google's internal heirarchy, or thinks some of its decisions were wrong etc, and constant defense and glorification of everything it does, is grating. And people talk about Apple fanboys.

It doesn't matter if everything m_o_c says is exactly true or not. It doesn't matter if what went down when he was at Google is entirely his fault. Just give it a rest already.

My 2 cents.

His stories are just so far removed from reality we can't help it. It's like a programming language debate where someone says "Perl has no OO" and complaining that "Perl programmers come out of the woodwork to correct me every time I say that." Well yeah. It's the Internet. That's what we do.

More seriously, this affects my ability to hire people I want to work with. When I have to start by explaining away random falsehoods about Google, that wastes time I could have spent talking about projects or programming or something. You only get one first impression. It's better if the first impression is reality instead of a contrived fantasy world.

Also, I take exception with the statement that I'm "coming out of the woodwork" to post. I am in the top 10 highest reputation users here. I'm already out of the woodwork :)

I suspect what really affects your ability to hire people you want to work with is your posts on HN and what they convey about you (vs michealochurch's posts and what they convey about him).

Right now (and please take this as constructive feed back, because that is the intention) in your posts here you come across as someone who has totally drunk the Google koolaid and can see no wrong in anything Google does, and attacks anyone who says anything negative about Google or any of its products, with a special grudge against michaelochurch.[1]

I am not sure that helps you hire the right kind of people. But hey, you know better.

[1] please note: I am not saying you are a fanatic. just saying you come across as someone who sees Google as some kind of Immaculate Workplace, that can never do wrong. Just feedback. I could be totally wrong.

Noted. It is hard to dislike Google when you previously worked for Bank of America. Like I imply in another comment, one's previous experiences can easily taint one's future experiences.

Even with a little bias, I I really think I get it mostly right. Here's another perspective:

https://plus.google.com/110981030061712822816/posts/UgCL6YRw...

Steve writes: ``One day I started getting jealous of this digital piano that people were playing every day. So I sent a nice email to someone in facilities asking if there was any chance we might be able to get a guitar. She said it sounded like a good idea and she promised to look into it.

A month went by, and I started to get a little sad, because I thought they were just not interested. But I sent her a little email and asked if there was any update. Just hoping, you know, against hope.

She told me: "Oh yeah, I'm sorry -- I forgot to tell you. We talked it over with the directors, and we all decided the best thing to do was to build a music studio."

So now we have Soundgarden over in Building A. It has two rooms: one with soundproofing and two electric guitars and a bass and a keyboard and a drum set and a jam hub and amps and all kinds of other crap that I can't identify except to say that it's really popular. The other room has a ukulele and some sort of musical drum and a jazz guitar and some other classical instruments.''

My experience is the same. Any opportunity that Google has to spend a lot of money on me, they take. And yup, that makes me pretty darn happy, especially coming from Bank of America!

ha, but that's my point exactly.

Steve Yegge says Google is a cool place to work. Peter Norvig thinks it is a great place to work. m_o_c thinks differently. All good.

If Yegge starts stalking m_o_c on HN that gives a different impression to neutral onlookers, even when the underlying facts haven't changed. That was my only point.

And yes, as someone who has worked at "Bank of America" type companies, I get exactly what you are trying to say. Good for you.

One last response:

If Yegge starts stalking m_o_c on HN that gives a different impression to neutral onlookers. That was my only point.

His post is the top-rated comment on the top-rated article. Yes, I read HN and reply to comments frequently. While we await some form of therapy for this obvious mental defect, we will just have to accept the more-than-occasional comment from me :)

But to be fair, I didn't go out of my way to look for michaelochurch, and, in fact, I was just defending someone else who was being blasted for being critical of Michael. If Google was brought up and nobody corrected Michael, I wasn't going to. Like you say, it's been covered again and again and it is probably not worth rehashing. Oh well.

I have run into other comments from Michael, and I treat them at face value:

http://news.ycombinator.com/item?id=3780793

http://news.ycombinator.com/item?id=3780879

Ultimately, I don't think I'm a crazy person. Bring up programming, we'll talk about programming. Bring up Google, we'll talk about Google :)

(Oh, and one more things: I do complain about Google on HN. I think Wallet being blocked on Verizon is dumb. I think the lack of the Android trackball is dumb. I think the whole fake-open-source process around Android is dumb. But seeing as how we live in an imperfect world, I'm willing to live with this. As time improves, things will get better.)

It is disappointing that you cannot see m_o_c's attention-seeking flamebaiting for what it is.

It's a shame you're happy to allow him to say whatever he likes about a company (and I'm not talking about Google) yet you're unhappy when people calmly correct him; even though you don't know the company, or who works there, or what the situation is, and the people correcting him do know the company, and the people working there, and what the situation is.

A huge chunk of this thread is taken up with pointless responses to m_o_c's comments. He flamebaits Google; Googlers cannot respond fully because stuff is still private; a bunch of people who don't know the truth either side pile on; useful discussion is pushed further down the page.

> If Yegge starts stalking m_o_c on HN

When m_o_c's comment is the first in thread on the first thread on HN there's no stalking needed. m_o_c is deliberately choosing to push the buttons of Googlers knowing that they'll really want to respond (and I'm grateful to them for showing some restraint).

I don't think we can blame Michael for writing comments that are upvoted to the top of the thread. I generally try to share my personal experiences as they relate to threads, and if the community as a whole finds them worth upvoting then so be it.

Perhaps you'd like a technical solution to your problem, in which case you can petition PG for a backend solution or you can whip up a quick browser extension to hide comment trees or to ignore Michael.

Steve Yegge says Google is a cool place to work. Peter Norvig thinks it is a great place to work. m_o_c thinks differently. All good.

Also, there's a "blind man and the elephant" thing going on. Google is a huge company. I'm sure Google is a great place to work-- for Peter Norvig. If you're already great, the rewards and environment are fantastic; if you're good and trying to become great, it's a bit sclerotic, because there are 10,000 other people who've been there longer than you and who also want to become great, and most of the work Google thinks it needs to have done won't help you improve or advance.

Google is not some horrible company. It's actually quite good, even if poorly managed. The quality of engineers is very high, and the perks are fantastic. It's just not the best place if you're in your mid-20s, still somewhat green, and want to become great. It takes too much time, and too much irrelevant people-pleasing work, to advance.

I suspect you would feel differently if you had an internal view of the things he said. I am, you might say, the least fanatical of all googlers, and am quite pessimistic about the company in a lot of ways. Even with that I feel a twinge of lol every time I see an m_o_c post on anything having to do with ethics, employers, and what not. What he "blew the whistle" on had nothing to do with ethical management by any sane person's definition. I am highly inclined to doubt his new foray into workplace controversy as well, considering how quickly it has followed on the heels of the last.

Personally, I'm happy to call him a liar, although I typically refrain because I can't really provide any evidence of it externally.

sure, I am not saying m_o_c is right, or ethical, or sane or anything. I don't know the man from Adam.

I am just some random hacker half the world away. All I am saying is, as an outsider who knows nothing about what is really going down, when I see a pack of people piling on to someone for saying something which seems like no big deal to me (large companies with tens of thousands of employees have a few unethical managers/political bs happening here and there duh), you give him more credibility than he might otherwise get.

It's very clear that he had a different experience working at the company that you did. Leave it at that and let it go.

The way people pile on him every time he sticks up his head does far more harm to Google than it does good.

If he's "wrong", then he's wrong. You would hope than anyone capable of working for Google would be capable of sorting through conflicting evidence on their own. Trust them and leave them to it.

Wow...

M-o-C may or may not be posting stuff that people in the know can parse as a lie. But you, my friend, are saying stuff that anyone with the "scroll up" skill can see is a lie.

Saying an unnamed thing failed for the vague "non-technical reason" is enough for one person to, indeed, really, call him a liar and another person to feel strongly enough about situation to blatantly-lie-about-the-liar-calling-situation...

Yeah Wow, he must have really gotten under some group's collective skin...

"... If he's choosing to air his dirty laundry in public, it's expected that people are going to comment on it. ..."

These comments on this topic are disturbing.

Google is a public company. It's first priority is to shareholders. Google is also hierarchical despite what anyone claims. So it's more than likely that employees like @michaelochurch claim, are minced up in the bureaucracy. Start here, "Why Google Employees Quit" (2009) ~ http://techcrunch.com/2009/01/18/why-google-employees-quit/

I read your link. It just doesn't seem like the same Google that I'm working at. I guess you need to have a certain personality to work at Google; if you don't have it, it won't work for you.

There are a lot of people that I encounter who have never worked anywhere but Google. I feel sorry for them because one day some tiny thing is going to annoy them (oh noes, only two types of M&Ms in the microkitchens!), and then they'll leave. Only then will they realize how fucking miserable the rest of the world is.

Another problem is that people want to work for Google so badly that they accept crap offers, at least people writing to TechCrunch to complain, anyway.

(Also, FWIW, of all the offers I had for jobs in NYC, Google gave me the most money, not to mention benefits, bonus, and stock. And my other offer was an investment bank's on the core software architecture team.)

It just doesn't seem like the same Google that I'm working at. I guess you need to have a certain personality to work at Google; if you don't have it, it won't work for you.

As I said in another comment, I think this is a "blind man and the elephant" situation.

Your rank, age, and political success (measured in Perf) determine the type of Google you get. If you're Peter Norvig, Google is an awesome place to work. I can imagine few better jobs than Director of Research at Google.

If you're already great, Google is a fine place to work. If you're good and trying to become great, it's not. It's stifling, frustrating, and slow. At least, that's what I saw, but I was only there for 6 months and had already run afoul of multiple seriously unethical people (people who should have been fired). Google's a huge place. I far from got a sense of "the whole thing", but what I saw on the cultural front (7/20 all-hands) was certainly not encouraging.

I feel sorry for them because one day some tiny thing is going to annoy them (oh noes, only two types of M&Ms in the microkitchens!), and then they'll leave.

Yeah, see: I don't care about that stuff either way. The perks are nice, I guess, but I go to work for the work, not for the Xbox.

Google has perks down. Providing interesting work for even half the talent it takes in is an "area for development".

Another problem is that people want to work for Google so badly that they accept crap offers, at least people writing to TechCrunch to complain, anyway.

Actually, I think it goes the other way. Google pays very well, so people look at the numbers and expect more of the job than what they're actually going to get.

I'm not sure it's possible for a single company to provide advancement opportunities for most of its ambitious mid-level contributors. Mathematically speaking it makes at least as much sense to play the wider job market looking for a succession of "perfect fit" jobs for yourself every few years rather than sticking with Google and continually trying to win a shot at a series of slightly more prestigious positions.

Obviously if you were part owner of the business things would change considerably, but not everyone has the risk tolerance for that - it helps to be single with cash in the bank.

Except he wasn't lying about his own personal life, he was accused of lying about previous employers, places that employ others who may have an interest in not seeing their companies' names dragged through mud.

Your comment is extremely inappropriate.

Unless you're going to present some solid evidence, it's out of place to make that suggestion based on only two data points.

In August, I suggested that the only way we'd see lasting success/popularity for G+ was to build a really great game brand, and that we couldn't do this if we were publishing a mix of (a) Zynga games and (b) decent but not brand-defining games like Angry Birds (non-defining because it was already popular by then). I got a few people together and we came up with a plan for saving the Games brand by courting indie developers. A plan that would have worked, and that likely would have made G+ into something. I had massive support (including about 2/3 of the G+ Games team, because who wants to support Farmville instead of doing something cool?) among the engineers and a lot of people said they'd contribute on a 20% basis (even though 20%T was clearly dying).

This drew a lot of attention to me. Positive attention from everyone who cared about games or the actual success of G+. Negative attention from the higher-ups because they were afraid of another RNCH.

Googlers don't talk about it for fear of losing their jobs, but the engineers hate the Real Names policy. It's probably 80 to 90 percent opposition. Here was another mini-RN (even titled "Real Games") that I inadvertently started in my first 3 months by pointing out that the direction we were taking with games was going to set a historical record for missed opportunities. A weird and harrowing experience. I really did not anticipate that positing a good idea and getting a lot of popular support would lead to adversity. I underestimated the degree (and I still do) to which people would entrench themselves with bad ideas.

I still stand by the fact that I was completely and utterly right. The only way I can see a general-purpose social network beating Facebook is by having great games, and by having a very high average quality (a "we won't waste your time" ideology). This requires being extremely editorial about what you accept. This is hard for Google because it made its name by being non-editorial, which is admirable and stately for web search but inappropriate for games, especially because those shitty Zynga games were (in 2011) the #1 cited cause of social network fatigue.

I didn't get fired, because I don't think Google knows how to fire people. (If it did, there'd be boxes at the desks of most of their executives.) I left in good standing when I realized that (a) I had years of C++ legacy maintenance ahead of me, because that's what most of the work at Google is, and (b) it would take several years before I'd actually be able to really contribute. Not being able to save the Games product was pretty discouraging.

This is what people keep talking about here on HN with regard to me and Google. That, and the fact that I got mixed up with one of the most ineffective means of communication (an internal mailing list that rhymes with henge-risk) I've ever encountered.

You know, I don't have a horse in this race, but the sentiments you express in this comment would definitely make me think twice about hiring you if your resume ever crossed my desk.

Sometimes businesses, large or small, make questionable or even outright stupid decisions. But past a certain point it's time to bury the "I told you so"s and work to get something done. If what's being done is illegal or unethical, then that's one thing, but you're talking about setting a strategy for a game site. People get their say, and things go up the chain of command until it reaches the person whose job it is to make the decision. Then they make the decision, and everybody moves on and does the best job they can at trying to make the business successful based on the decision that was made.

When something's been shipped and/or new information is available, there may come another time when that decision is revisited or further strategic direction is necessary. At that point, making a case for a different direction is, once again, entirely appropriate. Until then, people who are on the team should be working to accomplish the team's goals, even if you fear they might be wrong.

If you disagree strongly enough with a decision, it may be appropriate to say to your management, "I'm sorry, but I can't agree with you on your strategic direction for the product" and either ask to be reassigned to something else or seek employment elsewhere. That's perfectly reasonable, and a professional way to handle a disagreement.

But if I read your post correctly, you were inciting open insurrection on a team after key decisions had been made. That's categorically inappropriate. Even if everything you said makes you look like Nostradamus in retrospect, that still makes you a bad team player.

Having people who can work as a team to accomplish a common goal is at least as important as having the right goal. There are many, many stories of teams who built the wrong thing, then adapted accordingly to produce something better. I can think of virtually no stories where a product succeeded despite a divided team that could not work toward a common goal.

I actually faded pretty quickly on the Games issue because, you're right, it was a bad decision but this wasn't an ethics problem. Once it was clear that it wasn't going to go the right way, I stopped trying to change it.

THIS!

You hit everything right on the dot. This is what a lot of people aren't able to say publicly. But you've got the right read.

Thanks for that. I always enjoy hearing about what goes on inside bigger tech companies, given that I've never worked at anything other than small startups.

I must ask: You're a motivated and (probably) skilled developer. Why keep working at big bureaucratic businesses? It sounds really frustrating, and there's never been an easier time to set out on your own.

Btw, the high-quality games strategy would have been interesting. I think it's impossible to say that any particular strategy will allow Google to beat Facebook. But I do agree that would have been much more interesting than what they're doing now. Better to attack a niche and grow from there than to go for everyone and remain stagnant. My G+ network is a ghost town, and has been since about a week after they opened it up. What's weird about it is that Google doesn't seem to be doing anything to change that. From my limited perspective, they only seem to care about achieving feature parity with FB.

Why keep working at big bureaucratic businesses?

I really believed that Google culture was still alive, and not just a bunch of marketing drivel.

By the way, most startups aren't much better. The best startups are great, but there's a major survivorship bias in what we think of as "startup culture". The ones that implement shitty MBA culture don't get off the ground because people leave.

I think it's impossible to say that any particular strategy will allow Google to beat Facebook.

Sure, and "beat Facebook" was bad word choice on my part. I don't think "beating" Facebook would even be desirable. Right now, though, G+ would do well to have 1% the relevance of Facebook in the social space.

People have short memories. In mid-2011, a lot of people hated Facebook. That was a selling point of G+: we're like Facebook, but we're not Facebook. Ok, cool. Except... no one uses it yet, and there's a major critical-mass effect to social networking sites. Also, in mid-2012, I think the hatred for Facebook (a consequence of those shitty Zynga games, which Facebook has seriously curtailed) has waned and people like it again. As I said, short memories. Google+ was perfectly timed to take advantage of Facebook fatigue by providing something more... qualitative is, I guess, the word... but they blew it.

My thought on games was that getting a few very high quality games would give people an incentive to use G+ even if they were the first ones on it. We wouldn't make money on the games, but that would get people into and comfortable with the system and give G+, at the least, a fighting chance.

Instead, they put huge amounts of money and gambled internal engineer morale for... a "Me, too" product that will probably be shuttered in 5 years.

no one uses it yet

Totally untrue. I have almost 10K users who have circled me, and my G+ network is very active. The quality of engagement I get at G+ is leagues higher than Facebook. A lot of the people I interact with on G+ are engineers, programmers, artists, designers, scientists, and other "knowledge workers", whereas while I've tried to grow out my Facebook network, it appears to be mentally challenged. Hey, a lot of users I know on G+ have deleted their Facebook accounts and aren't coming back.

Now, that's a personal data point, and by no means a scientific poll. But it's clear to me that Google+ is very much here to stay. Even if you only look at the design and UI side of it, G+ is considerably more advanced than Facebook. You can see the influence of Edward Tufte on the Google+ DNA.

I think he meant to say "no nonprogrammers use it". Of course that isn't entirely true either, but the point is that it was able to get mass adoption among people in tech but (according to my understanding) not for people at large.

Also, design/UI isn't really all that different than Facebook, especially after the changes made by Facebook after Google+'s release.

Edit: Google+'s real advantages right now are that 1) it is not Facebook (so if Facebook's perception worsens a lot, people have a choice and Google+ growth could increase a lot), 2) you automatically become a member if you have a Google account and content is present in various Google properties (including message notifications) 3) hangouts, and 4) many of the people you wish weren't your Facebook friends aren't on Google+ yet (although this would likely change if Google+ became popular)

The fact that Google+ can strongly appeal to a particular niche is a good sign. I don't know of any massively-viral social applications with staying power that didn't begin in a similar fashion.

That said, I don't think programmers are a particularly great niche for eventual viral growth. We're sort of the default niche for every new product in the valley. Whether we can sustain a product until it becomes mainstream is a complete toss-up. It happened with Twitter, but even then, the main catalysts were celebrities like Ashton Kutcher creating profiles.

Compare that to Pinterest, which strongly appeals to women of all ages and locations. Or to early Facebook, which targeted college students. These groups are almost defined by their social behavior and their "mainstream-ness". College students get older, leave college, and become hair stylists/grocery baggers/whatever kids are going to school for these days, where they make even more social connections.

So I'm curious how G+ can exploit the particular niche(s) they've had success with. I doubt they'll be able to do it well by simply parroting Facebook's features.

Google+ adoption among my social circles (makers, programmers, burners, hippies, ravers, kinksters) is around 50-75% of Facebook adoption. It's more than enough that if G+ added a few critical features I'd jump ship.

If G+ had Events, I would stop posting events to FB, as would a large number of my friends. This would rapidly cause our remaining friends to join G+ in order to see/RSVP our events.

If G+ had Groups, I could migrate my FB groups over, and this would also lead to a rapid spike in new users.

Google already has Calendar and Groups, so we are just waiting for integration at this point.

"No one uses it yet" I meant to apply to the time (spring and summer) when these discussions were occurring. It's not accurate to say that "no one" uses G+ now.

I think the hatred for Facebook [...] has waned and people like it again.

I think that there are a couple important reasons for this. Google+, a big alternative to Facebook, wasn't a viable option for most people, so they recognized the comfort of Facebook's features. Also, Facebook implemented a bunch of new features that made Facebook more lively (friend lists, timeline, ticker, etc.).

Google had a great opportunity, but they really missed out. Games could have been a great factor in getting more users, but I think that the fundamental issue lies with the actual sharing and interaction mechanisms! Not being able to write on someone's profile was a huge mistake for familiarizing Facebook users with the site, and getting new users. The circling and filtering behaviors still haven't changed. Pinterest came along and did sharing the right way: users posting categories of posts that other people can choose to voluntarily follow. Google+ isn't useful to me because the signal/noise ratio is through the roof because of this fundamental flaw. And there is still no way to exclude individuals from seeing a post.

In many ways, Pinterest is wiping the floor with Google+... an actual content-sharing network, with a well-designed intuitive sharing mechanism. An actual companion to Facebook rather than competitor. Making people choose between the two (Google+/Facebook) was far too large of a challenge.

"(a consequence of those shitty Zynga games, which Facebook has seriously curtailed)"

Not just that. Remember the privacy fiascos?

If you ever decide to put together a social network dedicated to games by gamers (or people who want to play them), please let me know. I have a half dozen half-developed HTML5 games because I can't figure out how I would make enough money to pay the hosting bills. Would love to team up with someone who can build a platform that I could put these on.

I could do these as Flash of course (did do so with one game a couple years ago), but I can't say I'm interested in putting in library after library of ads and optimizing Actionscript to support a shrinking audience.

http://www.kongregate.com/html5-games

It seems Kongregate supports HTML5 games. Perhaps you could try hosting them there?

Amusingly enough, while they do have a small list of HTML5 games, there is nothing in their documentation that talks about how to get one to them. The single reference is to using an iFrame to put their API onto your game that is hosted at another URL.

I am hopeful they, or Mochi, or someone like them will come along and provide a true HTML5 solution like the Flash folks already have. But I suspect we are getting rather off-topic here :-)

Maybe not exactly what you meant, but Raptr employs video game players (including a few pro/ex-pro players), and is a social network for video game players.

Well, I was looking more for a site dedicated to developers that might also host games. But Raptr seems interesting enough. Thanks for the suggestion!

I wrote this submission on the real name fiasco, BTW:

http://slashdot.org/submission/1778830/google-is-gagging-use...

You seem blind to the popularity of Zynga and other makers of 'shitty' games. Steam has plenty of what you would call real games. G+ is wise to court the popular games first.

I think the issue isn't about Zynga, but more about "Why should I bother going from Facebook to Google+ when they both have the same games?"

It would be like buying a PS3 to play Call of Duty, when you already own an Xbox 360.

Xbox and Playstation have the same kind of games, and Call of Duty is of course on both. Consumers have expectations of what a social game is. Why not offer them the choice of social network to play them on?

OK, I give up. What's a RNCH?

Real Names Considered Harmful

see https://en.wikipedia.org/wiki/Nymwars

Dude. You did NOT leave Google in good standing.

Do you think the idea of searching for this information perhaps a bit ironic in this context?

Not only ironic, but Orin Kerr has argued (http://www.c-span.org/Events/Washington-Journal-for-Monday-A...) that in the case of police departments using this practice (they appear to be big users of the practice) it might actually be barred by the 4th Amendment.

And private employers might or might not be violating the Computer Fraud and Abuse Act as far as civil damages.

I was referencing the fact that the user was actively looking up the details of the other user.

Yeah because if you have beef with more than one company doing sketchy shit its probably your fault...?

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