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Comment on Real-time Trumpet Simulation C++/Vulkan [video]parent

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This isn't about having a good sound like a professional trumpet though.

This is about building a 44100 frame per second fluid dynamics engine that just so happens to kinda sorta sound like a Trumpet.

Then adding a particle system to the simulation and painting the particles in Blender to provide a nice visualization of the simulator.

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A partial differential equation done cell-by-cell like this is called finite element analysis. This is basically the brute force methodology top scientists are doing at National Labs from my understanding.

Just ya know, scaled down and hobby sized to this crude tube simulator (that arguably kinda sorta sounds like a Trumpet)

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