Pretty much all modern displays are too sharp for low-resolution bitmaps designed for a CRT. The whole modern "pixel art" where you see the art being made up of visible squares is not what you actually would have seen in the 8/16-bit console eras on a TV. Later arcade cabinets were much sharper, but still pixels were more like overlapping circles with Gaussian blur than they were squares.
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Pretty much all modern displays are too sharp for low-resolution bitmaps designed for a CRT. The whole modern "pixel art" where you see the art being made up of visible squares is not what you actually would have seen in the 8/16-bit console eras on a TV. Later arcade cabinets were much sharper, but still pixels were more like overlapping circles with Gaussian blur than they were squares.