Add OMGPOP and the recent "overnight" success of Draw Something to the list. All the articles touting it as the fastest growing game of all time ever painted the story as an overnight success, and failed to mention the backstory of the company. Not only has OMGPOP been around for 5 years, and raised 17M in VC funding, but the game itself has been around almost since the beginning as a web version, but only exploded in usage when it launched for iPhone.
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Add OMGPOP and the recent "overnight" success of Draw Something to the list. All the articles touting it as the fastest growing game of all time ever painted the story as an overnight success, and failed to mention the backstory of the company. Not only has OMGPOP been around for 5 years, and raised 17M in VC funding, but the game itself has been around almost since the beginning as a web version, but only exploded in usage when it launched for iPhone.