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Comment on An interactive story that takes you on a journey of self-explorationparent

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Agreed, same with having only one choice at some points of the adventure. You decide to dig out the dark shape only to be asked to dig more and then dig more and dig more once again. I hope it at least measures how fast I click 'dig' again.

Edit: I'm not even gonna finish the first story. The classic trope where you talk to a npc and they have a set of questions that you have to ask them. I don't care about an npc and what they have to say.

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