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I'm a vfx compositor turned devops crossover.

That sounds interesting! How come? Been doing devops stuff for a few years by now but also have some background in the Unity/HCI space which I enjoyed a lot. I'd be curious how this combination might be applicable in the VFX/media production industry.

I've also been on the fence of learning Unreal for a while now. Maybe you could shoot me an email (address is in my bio)? I'd be very interested in how the industry works outside the 'classic' VFX artist space.

Mainly because in 2019 I was offered an opportunity to be the "tech guy" for a small startup and you know how those go. Since I was alone it just became a DevOps/dev/helpdesk role over time.

Classic, thanks a lot!

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