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Comment on Clojure Plays Mario

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Nice to see this! Path finding in Mario works very well! I implemented a bunch of classical methods including an A* based implementation in java back in college to play Mario for coursework and honestly a whole bunch of methods people may not think work well for something like this absolutely do.

https://github.com/iantbutler01/MarioAIImplementation

Notably we were the only group to choose Mario over Pacman and the framework the professor had us use was broken so on top of the algo implementations I also rewrote the forward model and more!

I’m guessing because Mario Bros 1 (among others) is deterministic? Ie same reason it can be speedrun so well? Monsters always in exactly the same spot if your previous frames inputs were the same.

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