I’ve noticed that bot will mention things from the game that aren’t specifically pointed out in the prompt - ChatGPT clearly has prior knowledge of the Elder Scrolls universe.
I'm working on integrating text generation into OpenMW and I've noticed the same thing. I tell GPT-3.5 that it's playing as "an NPC in The Elder Scrolls III: Morrowind, a character named 'Fargoth'" and it'll start talking about "What brings you to Seyda Neen?" and his ring, despite the fact that I hadn't mentioned either of those things in the prompt.
As a disclaimer, the project is more of a personal hobby than something that I intend to bring to some kind of polished release. An exploration of what it might look like to have text generation running in an open-world RPG. Mainly because it's going to suffer from the same problem every other ML project does, you have to deal with Python package management.
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I'm working on integrating text generation into OpenMW and I've noticed the same thing. I tell GPT-3.5 that it's playing as "an NPC in The Elder Scrolls III: Morrowind, a character named 'Fargoth'" and it'll start talking about "What brings you to Seyda Neen?" and his ring, despite the fact that I hadn't mentioned either of those things in the prompt.
Where can I follow your progress on this?
As a disclaimer, the project is more of a personal hobby than something that I intend to bring to some kind of polished release. An exploration of what it might look like to have text generation running in an open-world RPG. Mainly because it's going to suffer from the same problem every other ML project does, you have to deal with Python package management.
So, with that said, I periodically update my website with screenshots from my development: https://www.danieltperry.me/project/2023-something-else/