Flutter works by throwing away the native UI toolkits provided by the platform and rendering everything from scratch using OpenGL et al.
Flutter leverages GTK3 heavily on Linux. Isn't that the case for other desktop OSes, like, it calls OpenGL/metal or something on Win and Mac? It seems to me that this statement is true only for web and mobile targets, maybe not even there though.
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Flutter leverages GTK3 heavily on Linux. Isn't that the case for other desktop OSes, like, it calls OpenGL/metal or something on Win and Mac? It seems to me that this statement is true only for web and mobile targets, maybe not even there though.