Blender is definitely the weapon of choice. Substance 3D is almost required nowadays for proprietary rendering, and the occasional Autodesk+VRAY combo for older established clients.
Edit: On the coding side, python is great for pipelines (especially now that blender has its own module). Imagemagick is great for formatting textures and huge .tiff files. ffmpeg is the king of video formatting.
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Blender is definitely the weapon of choice. Substance 3D is almost required nowadays for proprietary rendering, and the occasional Autodesk+VRAY combo for older established clients.
Edit: On the coding side, python is great for pipelines (especially now that blender has its own module). Imagemagick is great for formatting textures and huge .tiff files. ffmpeg is the king of video formatting.