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Comment on Suffering-oriented programming

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This resonates:

> The most important characteristic of a suffering-oriented programmer is a relentless focus on refactoring. This is critical to prevent accidental complexity from sabotaging the codebase.

I can't tell you how many times I've seen accidental complexity creep in because someone adds a new feature without taking the time to refactor to the simplest set of abstractions. But - and here's the flaw in the approach - you have to be an expert in the code to produce such a set of abstractions, which is a potential bottleneck when your codebase is big enough to require multiple developers. Not everyone has the time/capability to be an expert.

What's a good solution then? Have code reviews where the newer developers have to get their changes approved by older developers?

"Flaw" seems strong. If you have a small enough and strong enough team, the approach makes a lot of sense to me. I wonder how big the original Storm team was.

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