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Comment on Permafrost engine – An OpenGL RTS game engine written in Cparent

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I would argue you cannot port any RTS game, not just Starcraft. Mouse and keyboard are not a constraint, they are excellent for RTS, which is why the genre is also not so strong in consoles.

And none of us are saying anything about "porting" we are talking about adapting the medium to a new format, but you seem convinced the only way to see it is exactly how it was designed in the 90s.

You can play Doom on your phone as well. That's not an argument that it is a suitable media for FPS.

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