People's intuitions are based on the physical world: I paid the same price as I would have for a game on a DVD, so I should have the same rights as a DVD, which means 1( the company can't steal it back, 2) I can sell it to somebody else, or 3) I can give it away.
The problem is that publishers want their cake and to eat it, too: sell for the high price that includes covering the cost of the secondary market and kill the secondary market.
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People's intuitions are based on the physical world: I paid the same price as I would have for a game on a DVD, so I should have the same rights as a DVD, which means 1( the company can't steal it back, 2) I can sell it to somebody else, or 3) I can give it away.
The problem is that publishers want their cake and to eat it, too: sell for the high price that includes covering the cost of the secondary market and kill the secondary market.