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Comment on TinyVG – an alternative binary encoded vector graphics format

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Senseless, if you not explain what will work with TinyVG and what will not work.

Tried some real life svg files from a current project, all failed: `Node has unsupported transform:` matrix, translate, Failed to translate color spec rgb, ... The transformed files are all larger.

All files are simple SVG without any special content. Exportet from Affinity Designer.

Those sound like missing features in the importer rather than an actual gap in the spec. Transforms and different color spaces could be baked into the data at import time.

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