Skip to content

Comment on Show HN: my database engine for GPUparent

Comments

GPUs have always had amazing floating point performance for single precision floats, that's basically all graphics is. The problem is that double precision support was traditionally non-existent, and has been slow until recently and it is still much slower than single precision float performance.

Double precision performance is now just half speed, which is the same as the CPU. Many applications are bandwidth bound, so running in double vs. single doesn't end up with a 2x difference anyway.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.